After completing my Engineering degree, I pursued a
                  Master's in Arts where I developed a
                  sound-controlled multiplayer XR video game. Since then, I have
                  used game design to create embodied XR experiences for
                  multidisciplinary research-creation projects in fields such as
                  music, literature, performative and martial arts,
                  neuroscience, and rehabilitation. My PhD research aims to make it easier and more natural for visually impaired
                  users to navigate the internet through the co-design, development, and user evaluation
                  of an open-source tactile human-computer interface. Consequently, I am currently in the
                  process of launching LibreTactile.org, a platform to connect researchers, developers,
                  users, and enthusiasts of open-source tactile technologies for human-computer
                  interaction.
                  
Personally, I'm always eager to learn new things, and I
                  value kindness, respect, and openness. I'm passionate about photography,
                  music, and travel.